Intel GPU models

All GPU renderer strings reported for Intel in the CheckProxy.org library — filter, export, and open detail pages.

295 entries in library · By vendor

Intel models — library update 2026

Manage GPU models
# GPU renderer Vendor Platform
101 ANGLE (Intel, Intel(R) HD Graphics (0x000022B1) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
102 ANGLE (Intel, Intel(R) Graphics (0x000046D3) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
103 ANGLE (Intel, Intel(R) HD Graphics Direct3D9Ex vs_3_0 ps_3_0, igdumdim64.dll) Intel Laptop
104 ANGLE (Intel, Intel(R) UHD Graphics 770 (0x00004690) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
105 ANGLE (Intel, Intel(R) UHD Graphics 605 (0x00003184) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
106 ANGLE (Intel, Intel(R) HD Graphics Family Direct3D9Ex vs_3_0 ps_3_0, igdumd64.dll-8.15.10.2430) Intel Laptop
107 ANGLE (Intel Inc., Intel Iris OpenGL Engine, OpenGL 4.1) Intel Laptop
108 ANGLE (Intel, Intel(R) HD Graphics 6000 (0x00001626) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
109 ANGLE (Intel, Intel(R) HD Graphics 510 Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
110 ANGLE (Intel, Intel(R) Iris(R) Plus Graphics 655 (0x00003EA5) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
111 ANGLE (Intel, Intel(R) HD Graphics 5500 Direct3D11 vs_5_0 ps_5_0, D3D11-10.18.13.6143) Intel Laptop
112 ANGLE (Intel, Intel(R) HD Graphics 630 Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
113 ANGLE (Intel, Intel(R) Iris(R) Xe Graphics (0x000046AA) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
114 ANGLE (Intel, Intel(R) UHD Graphics (0x00004688) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
115 ANGLE (Intel Inc., Intel(R) Iris(TM) Plus Graphics 655, OpenGL 4.1) Intel Laptop
116 ANGLE (Intel, Intel(R) UHD Graphics 630 (0x00003E98) Direct3D11 vs_5_0 ps_5_0, D3D11-27.20.100.7990) Intel Laptop
117 ANGLE (Intel, Intel(R) UHD Graphics (0x00004626) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
118 ANGLE (Intel, Intel(R) HD Graphics 3000 (0x00000116) Direct3D11 vs_4_1 ps_4_1, D3D11) Intel Laptop
119 ANGLE (Intel, Intel(R) Iris(TM) Graphics 5100 (0x00000A2E) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
120 ANGLE (Intel, Intel(R) HD Graphics Family (0x00000126) Direct3D11 vs_4_1 ps_4_1, D3D11) Intel Laptop
121 ANGLE (Intel, Intel(R) HD Graphics 620 (0x00005921) Direct3D11 vs_5_0 ps_5_0, D3D11-22.20.16.4749) Intel Laptop
122 ANGLE (Intel, Intel(R) HD Graphics 3000 (0x00000126) Direct3D11 vs_4_1 ps_4_1, D3D11-21.21.13.7748) Intel Laptop
123 ANGLE (Intel, Intel(R) HD Graphics 610 (0x00005906) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
124 ANGLE (Intel, ANGLE Metal Renderer: Intel(R) UHD Graphics 617, Unspecified Version) Intel Laptop
125 ANGLE (Intel, Intel(R) Arc(TM) 130V GPU (8GB) (0x000064A0) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel PC
126 ANGLE (Intel, Intel(R) Iris(R) Pro Graphics P580 (0x0000193D) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
127 ANGLE (Intel, Intel(R) HD Graphics 610 (0x00005902) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
128 ANGLE (Intel, Intel(R) HD Graphics P630 (0x0000591D) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
129 ANGLE (Intel, Intel(R) Graphics (0x00007D41) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
130 ANGLE (Intel, Mesa Intel(R) UHD Graphics 730 (ADL-S GT1), OpenGL 4.6) Intel Laptop
131 ANGLE (Intel, Intel(R) Iris(R) Xe Graphics (0x00004908) Direct3D11 vs_5_0 ps_5_0, D3D11-27.20.100.8439) Intel Laptop
132 ANGLE (Intel, Intel(R) Graphics (0x00007DD5) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
133 ANGLE (Intel, Mesa Intel(R) UHD Graphics 630 (CFL GT2), OpenGL ES 3.2) Intel Laptop
134 ANGLE (Intel, Intel(R) HD Graphics (0x000022B0) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
135 ANGLE (Intel, Mesa Intel(R) UHD Graphics 620 (WHL GT2), OpenGL ES 3.2) Intel Laptop
136 ANGLE (Intel, Intel(R) Graphics (0x00007DD1) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
137 ANGLE (Intel, ANGLE Metal Renderer: Intel(R) Iris(TM) Graphics 6100, Unspecified Version) Intel Laptop
138 ANGLE (Intel, Mesa Intel(R) UHD Graphics 630 (CML GT2), OpenGL ES 3.2) Intel Laptop
139 ANGLE (Intel, Intel(R) UHD Graphics 630 (0x00003E98) Direct3D11 vs_5_0 ps_5_0, D3D11-27.20.100.9127) Intel Laptop
140 ANGLE (Intel, Intel(R) UHD Graphics 730 Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
141 ANGLE (Intel Inc., Intel(R) Iris(TM) Plus Graphics OpenGL Engine (1x6x8 (fused) LP, OpenGL 4.1) Intel Laptop
142 ANGLE (Intel, Intel(R) Iris(R) Plus Graphics 645 (0x00003EA6) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
143 ANGLE (Intel, Intel(R) UHD Graphics P750 (0x00004C90) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
144 ANGLE (Intel, Intel(R) UHD Graphics (0x000046D1) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Laptop
145 ANGLE (Intel, Intel(R) Arc(TM) B390 GPU (0x0000B080) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel PC
146 ANGLE (Intel Inc., Intel Iris Pro OpenGL Engine, OpenGL 4.1) Intel Laptop
147 ANGLE (Intel, Intel(R) Arc(TM) 140V GPU (8GB) (0x000064A0) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel PC
148 ANGLE (Intel, Intel(R) HD Graphics (0x00000102) Direct3D11 vs_4_1 ps_4_1, D3D11) Intel Laptop
149 ANGLE (Intel, Mesa Intel(R) Iris(R) Xe Graphics (ADL GT2), OpenGL ES 3.2) Intel Laptop
150 Intel(R) HD Graphics 400, or similar Intel Laptop

What is a GPU and why this library exists

A Graphics Processing Unit (GPU) is a specialized processor that renders images, video, and 3D scenes. Modern GPUs power everything from desktop gaming and creative workstations to thin laptops and smartphones. On the web, browsers expose a subset of GPU identity through WebGL and WebGPU APIs — often as a renderer string such as "ANGLE (NVIDIA GeForce RTX 3060)".

CheckProxy.org maintains a community GPU models library built from anonymous WebGL scans submitted via our My GPU tool. Each entry records the renderer name, vendor, inferred device platform (PC, Laptop, Workstation, or Mobile), and when it was last seen. Use this page to research graphics hardware, compare renderer strings, or verify what your browser reports.

Unlike a retail spec sheet, this database reflects real-world browser fingerprints — useful for developers, QA teams, privacy researchers, and anyone running antidetect or multi-profile workflows who needs to know how a GPU appears online.

A brief history of GPUs

Dedicated graphics chips appeared in the 1980s (IBM Professional Graphics Adapter, early workstation cards). Consumer 3D acceleration took off in the mid-1990s with 3dfx Voodoo, NVIDIA RIVA, and ATI Rage — enabling real-time 3D in PC games.

The 2000s brought programmable shaders (DirectX 9 / OpenGL 2), unified architectures, and mobile GPUs (PowerVR, Adreno, Mali). Apple Silicon and AMD/NVIDIA RTX lines dominate the 2020s, while WebGL (2011) and WebGPU (2020s) let websites query GPU capabilities without installing drivers.

Today, renderer strings in browsers may differ from the physical card label because of driver layers (ANGLE on Windows), virtualization, or privacy hardening. Our library captures those strings as observed — making it a practical reference for web-facing GPU identity.

GPU terms & technical definitions

Key concepts you will see in the table above and in browser developer tools.

GPU renderer (WebGL)
The UNMASKED_RENDERER_WEBGL string returned by the browser — often includes brand, model, and driver layer (e.g. ANGLE, Metal). This is the primary key in our library.
Vendor
The graphics chip manufacturer reported alongside the renderer — typically NVIDIA, AMD, Intel, Apple, Qualcomm, ARM, or Microsoft (for basic renderers).
WebGL
A JavaScript API for 2D/3D graphics inside the browser. WebGL 1.0/2.0 exposes limits such as max texture size and the renderer/vendor pair used for fingerprinting studies.
WebGPU
The successor to WebGL — lower overhead, modern GPU compute. Support varies by browser/OS; many entries in our library predate wide WebGPU adoption.
VRAM (video memory)
Dedicated memory on discrete GPUs (or shared system RAM on integrated/mobile chips). Browsers do not reliably expose VRAM size; infer capacity from model names or vendor documentation instead.
Platform type
Our classification of where the GPU is typically used: PC (desktop), Laptop (portable / integrated / Max-Q), Workstation (Quadro, Radeon Pro, datacenter cards), or Mobile (phone/tablet SoC GPUs).

Frequently asked questions about GPUs

Common questions about GPU renderer strings, browser detection, and the CheckProxy.org graphics library.

It is the text your browser returns from WebGL (UNMASKED_RENDERER_WEBGL) describing the active graphics adapter — for example "Apple M2" or "ANGLE (NVIDIA, NVIDIA GeForce GTX 1660 SUPER Direct3D11 vs_5_0 ps_5_0, D3D11)". Sites can read it with JavaScript; our library stores anonymized copies from user scans.

Browsers often report through abstraction layers: ANGLE translates OpenGL ES to Direct3D on Windows; dual-GPU laptops may use the integrated chip for the browser while games use discrete; remote desktop and VMs show virtual adapters. The renderer string reflects what the browser stack sees, not always the physical card name.

WebGL maps to OpenGL ES and has been supported broadly since the early 2010s. WebGPU is a newer, lower-level API with better compute support. Fingerprinting and capability checks may use either; our My GPU page reports both when available.

When you run a scan on My GPU, the renderer, vendor, and related WebGL limits may be sent once per unique string (rate-limited, no login). Duplicates increment a hit counter and update last-seen timestamps. You can browse results here without scanning.

Yes. Any script on a page can create a WebGL context and read the renderer/vendor unless the browser or an extension blocks or spoofs it. This is one signal in browser fingerprinting — alongside canvas, fonts, and IP. Use our antidetect and fingerprint tools to audit your profile.

Integrated GPUs (Intel UHD/Iris, AMD APU, Apple unified memory) share system RAM and often appear in laptops. Discrete GPUs (GeForce, Radeon RX) have dedicated VRAM and usually show full model names. Workstation cards (Quadro, Radeon Pro) may report professional branding. Mobile SoCs use Adreno, Mali, or Apple GPU strings.

Back to GPU library

Don't see your card? GPU & WebGL