| 401 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 (0x00001F51) Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.4250) |
NVIDIA |
PC |
|
| 402 |
Adreno (TM) 506 |
Qualcomm |
モバイル |
|
| 403 |
ANGLE (AMD, Radeon RX 580 Series (0x000067DF) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 404 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 770 (0x00001184) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 405 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 Ti Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 406 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 965M (0x000013D9) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 407 |
ANGLE (AMD, Radeon (TM) RX 470 Graphics (0x000067DF) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 408 |
ANGLE (AMD, AMD Radeon RX 5600 OEM (0x0000731F) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 409 |
ANGLE (Intel, Intel(R) UHD Graphics (0x00009A70) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
ノートPC |
|
| 410 |
ANGLE (Intel, Intel(R) UHD Graphics (0x00009B21) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
ノートPC |
|
| 411 |
ANGLE (Intel, Intel(R) Graphics (0x0000A7AB) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
ノートPC |
|
| 412 |
ANGLE (ARM, Mali-G72, OpenGL ES 3.2) |
ARM Mali |
モバイル |
|
| 413 |
ANGLE (Qualcomm, Adreno (TM) 662, OpenGL ES 3.2) |
Qualcomm |
モバイル |
|
| 414 |
ANGLE (Google, SwiftShader Device (LLVM Pipe) (0x0000C0DE) Direct3D11 vs_5_0 ps_5_0) |
— |
PC |
|
| 415 |
Intel(R) HD Graphics |
Intel |
ノートPC |
|
| 416 |
ANGLE (Qualcomm, Adreno (TM) 660, OpenGL ES 3.2) |
Qualcomm |
モバイル |
|
| 417 |
ANGLE (Qualcomm, Adreno (TM) 730, OpenGL ES 3.2) |
Qualcomm |
モバイル |
|
| 418 |
ANGLE (NVIDIA Corporation, NVIDIA GeForce RTX 5080/PCIe/SSE2, OpenGL 4.5.0) |
NVIDIA |
PC |
|
| 419 |
ANGLE (Google Inc., SwiftShader Device (Subzero) (0xC0DE) Direct3D11 vs_5_0 ps_5_0, SwiftShader driver-6.7.0) |
— |
PC |
|
| 420 |
ANGLE (Qualcomm, Adreno (TM) 642L, OpenGL ES 3.2) |
Qualcomm |
モバイル |
|
| 421 |
ANGLE (NVIDIA, NVIDIA Quadro T2000 (0x00001FB8) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
ワークステーション |
|
| 422 |
ANGLE (Qualcomm, Adreno (TM) 640, OpenGL ES 3.1) |
Qualcomm |
モバイル |
|
| 423 |
ANGLE (Intel, Intel(R) Iris(R) Xe Graphics Direct3D11 vs_5_0 ps_5_0, D3D11-27.20.100.9126) |
Intel |
ノートPC |
|
| 424 |
ANGLE (AMD, AMD Radeon RX 5700 XT (0x0000731F) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 425 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 3080 (0x00002216) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 426 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 2070 (0x00001F02) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 427 |
ANGLE (AMD, Radeon RX 5500 XT (0x00007340) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 428 |
ANGLE (AMD, AMD Radeon(TM) 610M (0x0000164E) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 429 |
Adreno(TM) 512 |
Qualcomm |
モバイル |
|
| 430 |
ANGLE (Intel, Intel(R) UHD Graphics 630 (0x00009BC5) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
ノートPC |
|
| 431 |
ANGLE (Qualcomm, Adreno (TM) 509, OpenGL ES 3.2) |
Qualcomm |
モバイル |
|
| 432 |
ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
ノートPC |
|
| 433 |
ANGLE (Qualcomm, Adreno (TM) 680, OpenGL ES 3.2 [email protected] (Git@3r4s5t6u7v8w9)) |
Qualcomm |
モバイル |
|
| 434 |
ANGLE (Qualcomm, Adreno (TM) 640, OpenGL ES 3.2) |
Qualcomm |
モバイル |
|
| 435 |
Adreno(TM) 616 |
Qualcomm |
モバイル |
|
| 436 |
ANGLE (Intel, Intel(R) HD Graphics P530 (0x0000191D) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
ノートPC |
|
| 437 |
Android Emulator OpenGL ES Translator (ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver-5.0.0)) |
— |
モバイル |
|
| 438 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 3GB Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.4575) |
NVIDIA |
PC |
|
| 439 |
ANGLE (Qualcomm, Adreno (TM) 612, OpenGL ES 3.2) |
Qualcomm |
モバイル |
|
| 440 |
ANGLE (Intel, Intel(R) UHD Graphics 770 (0x00004690) Direct3D11 vs_5_0 ps_5_0, D3D11) |
Intel |
ノートPC |
|
| 441 |
ANGLE (AMD, AMD Radeon(TM) 890M Graphics (0x0000150E) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 442 |
ANGLE (Qualcomm, Adreno (TM) 505, OpenGL ES 3.2) |
Qualcomm |
モバイル |
|
| 443 |
ANGLE (Imagination Technologies, PowerVR B-Series BXM-8-256, OpenGL ES 3.2) |
PowerVR |
モバイル |
|
| 444 |
ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver) |
— |
PC |
|
| 445 |
ANGLE (NVIDIA GeForce GT 730 Direct3D11 vs_5_0 ps_5_0) |
NVIDIA |
PC |
|
| 446 |
ANGLE (AMD, ASUS Radeon RX 560 Series (0x000067EF) Direct3D11 vs_5_0 ps_5_0, D3D11) |
AMD |
PC |
|
| 447 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 480 Direct3D11 vs_5_0 ps_5_0), or similar |
NVIDIA |
PC |
|
| 448 |
ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 with Max-Q Design (0x00001C60) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
ノートPC |
|
| 449 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 5050 (0x00002D83) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|
| 450 |
ANGLE (NVIDIA, NVIDIA GeForce RTX 2070 (0x00001F14) Direct3D11 vs_5_0 ps_5_0, D3D11) |
NVIDIA |
PC |
|