GPU model kütüphanesi — ekran kartı veritabanı

CheckProxy.org üzerinde WebGL taramalarından toplanan gerçek GPU renderer’ları inceleyin. Üretici ve platforma (PC, Dizüstü, İş istasyonu, Mobil) göre filtreleyin, dışa aktarın.

1115 kütüphane girişi · Son güncelleme 22 Tem 2026 19:06

GPU model kütüphanesi güncellemesi 2026

GPU model yönetimi
# GPU renderer Üretici Platform
651 ANGLE (Radeon RX 570 Series Direct3D11 vs_5_0 ps_5_0) AMD PC
652 ANGLE (AMD, AMD Radeon RX 9060 XT (0x00007590) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
653 Mali-G78 ARM Mali Mobil
654 ANGLE (NVIDIA, NVIDIA GeForce GT 750M (0x00000FE9) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
655 ANGLE (AMD, AMD Radeon RX 6800 XT Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
656 ANGLE (Intel, Intel(R) Iris(R) Xe Graphics (0x00009A40) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
657 ANGLE (NVIDIA, NVIDIA GeForce GTX 660 (0x000011C0) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
658 ANGLE (Intel, Intel(R) HD Graphics P4600/P4700 (0x00007DD5) Direct3D11 vs_5_0 ps_5_0, D3D11-20.19.15.4531) Intel Dizüstü
659 ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 Ti (0x00001C8C) Direct3D9Ex vs_3_0 ps_3_0, D3D9Ex) NVIDIA PC
660 ANGLE (NVIDIA, NVIDIA GeForce 9400M G Direct3D11 vs_4_0 ps_4_0, D3D11) NVIDIA PC
661 ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
662 ANGLE (NVIDIA, NVIDIA GeForce GTX 680 (0x00001180) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
663 ANGLE (AMD, AMD Radeon RX 6750 XT (0x000073DF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
664 ANGLE (Intel, Intel(R) HD Graphics 530 Direct3D9Ex vs_3_0 ps_3_0, igdumdim64.dll) Intel Dizüstü
665 ANGLE (AMD, AMD Radeon R7 250 Series (0x0000682B) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
666 ANGLE (NVIDIA, NVIDIA GeForce GT 730 (0x00000FC9) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
667 ANGLE (Intel, ANGLE Metal Renderer: Intel(R) KBL Unknown, Unspecified Version) Intel Dizüstü
668 Android Emulator OpenGL ES Translator (ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver-5.0.0)) Mobil
669 ANGLE (Qualcomm, Adreno (TM) 530, OpenGL ES 3.2) Qualcomm Mobil
670 ANGLE (Qualcomm, Adreno (TM) 650, OpenGL ES 3.1) Qualcomm Mobil
671 ANGLE (Intel, Intel(R) HD Graphics 620 Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
672 llhYvUe52zhLin2qh4Pyc67l42QLnI9z5RD0osFSWGfgZqiQnd4Uk27nUw6qMj0zAlKtiFChT8PbkzwgOBzCHhEyhVnInHwGF2PWtuIgdBoqjMX7mzh6TxlHeWyUPLdghhOsO/0pZbwwRXPNO5N8lu8/srQ= PC
673 62nMwiyVk9cO9gbMHihK7K7HPSnSoa8GHdRxDINxKU0L/W53a1C1OZ23ZBIdtr/eXPy8JfmT4XubOIMp/7pyNRLObNjX4MCU7OqIVIIcjgr8lhXf7pFnq7x/IHNj2mPao47O8iebkeF8bNSb37OYQsRfy8WyYA== PC
674 2aaLrZ7swYpFSHdZFdCUdngDziHZZZs2Fy2dX6CLph9grJPTBbLQnBat3icXVmILAwSswlpzZ+AdiiwbVLs+5Xqv6My3sziwhxL4iotltKnPtvaQlU6cNTicZTKmEBueDtoUvZ01Tj2oKNyAizMKU5gbKsPmqw== PC
675 DLaqbP94DbnzoS1skLQR1b9GtQiHuXMJnSVfeIOv6OCkSTcFBTvCegoCPSz6ho/4yhJB66RS+rR9lOjWdYCarWOHOlFQJEjecaRrJFZ6B5OpfWBNIETBlpv6j7qiwpwfh9RW7CMWgfRAIqsWDvHKHBYdjzBOtA== PC
676 ANGLE (AMD, AMD Radeon RX 580 (0x000067DF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
677 ANGLE (AMD, AMD Radeon RX 6800S (0x000073EF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
678 ANGLE (NVIDIA, NVIDIA GeForce MX230 Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
679 ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 SUPER Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.1694) NVIDIA PC
680 ANGLE (AMD, AMD Radeon(TM) Vega 8 Graphics (0x000015DD) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
681 ANGLE (Samsung Electronics Co. Ltd., ANGLE ((Samsung Xclipse 960) on Vulkan 1.4.304), OpenGL ES 3.2) PC
682 ANGLE (NVIDIA, NVIDIA GeForce RTX 3070 Ti Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
683 ANGLE (NVIDIA, NVIDIA GeForce GTX 650 (0x000011C8) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
684 ANGLE (Samsung Electronics Co. Ltd., ANGLE ((Samsung Xclipse 920) on Vulkan 1.3.279), OpenGL ES 3.2) PC
685 ANGLE (NVIDIA, NVIDIA GeForce GT 1030 (0x00001D01) Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.3086) NVIDIA PC
686 ANGLE (Apple, Apple M1 Max, OpenGL 4.1) Apple Dizüstü
687 ANGLE (Intel, Intel(R) HD Graphics 630 (0x0000591B) Direct3D11 vs_5_0 ps_5_0, D3D11-23.20.16.4973) Intel Dizüstü
688 ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
689 ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 (0x00001F15) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
690 ANGLE (NVIDIA, NVIDIA GeForce GTX 650 Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
691 ANGLE (NVIDIA, NVIDIA GeForce RTX 3080 Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
692 ANGLE (AMD, AMD Radeon R7 Graphics Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
693 ANGLE (AMD, AMD Radeon(TM) RX Vega 10 Graphics (0x000015D8) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
694 ANGLE (AMD, AMD Radeon Pro 5500 XT (0x00007340) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD İş istasyonu
695 ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 (0x00001C91) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
696 ANGLE (AMD, AMD Radeon(TM) 780M Graphics (0x00001900) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
697 ANGLE (NVIDIA, NVIDIA Quadro M1200 (0x000013B6) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA İş istasyonu
698 ANGLE (AMD, AMD Radeon Pro 5300M (0x00007340) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD İş istasyonu
699 ANGLE (Intel, Intel(R) UHD Graphics (0x00009BA4) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
700 ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 (0x00001C91) Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.3200) NVIDIA PC

GPU nedir ve bu kutuphane neden var

GPU (Graphics Processing Unit), goruntu, video ve 3D sahneleri isler. Tarayicida GPU kimliginin bir kismi WebGL/WebGPU ile gorulur ve genelde "ANGLE (NVIDIA GeForce RTX 3060)" gibi bir renderer string olarak doner.

CheckProxy.org, My GPU anonim taramalarindan topluluk GPU kutuphanesi olusturur. Her kayitta renderer, vendor, platform tipi (PC, Laptop, Workstation, Mobile) ve son gorulme zamani bulunur.

Bu veri tabani pazarlama brosuru degil, gercek tarayici fingerprint verisidir. Gelistiriciler, QA, gizlilik arastirmalari ve coklu profil kullananlar icin faydalidir.

GPU'nun kisa tarihi

Ayrik grafik cipleri 1980'lerde ortaya cikti. 1990'larda 3dfx Voodoo, NVIDIA RIVA ve ATI Rage tuketici 3D'yi yayginlastirdi.

2000'lerde programlanabilir shader'lar ve mobil GPU'lar geldi. 2020'lerde RTX, Apple Silicon, WebGL ve WebGPU one cikti.

Tarayicidaki renderer string, ANGLE, sanallastirma veya gizlilik katmanlari nedeniyle fiziksel kart adindan farkli olabilir.

GPU terimleri ve teknik tanimlar

Tabloda ve tarayici gelistirici araclarinda goreceginiz temel kavramlar.

GPU renderer (WebGL)
Tarayicinin dondurdugu UNMASKED_RENDERER_WEBGL metni; model ve surucu katmani icerebilir.
Vendor
Renderer ile birlikte raporlanan grafik cip ureticisi.
WebGL
Tarayicida 2D/3D grafik icin JavaScript API'si; renderer, vendor ve limitleri verir.
WebGPU
WebGL'in modern ardili; daha dusuk overhead ve gelismis compute/render imkani sunar.
VRAM
Ayrik GPU'da ozel video bellegi; entegre/mobil GPU'da paylasilan sistem RAM'i.
Platform tipi
GPU'nun tipik kullanim sinifi: PC, Laptop, Workstation veya Mobile.

GPU hakkinda sik sorulan sorular

Renderer string, tarayici algilamasi ve CheckProxy.org kutuphanesi hakkinda yaygin sorular.

WebGL'den gelen ve tarayicidaki aktif grafik bagdastiricisini tanimlayan metindir.

ANGLE, cift GPU'lu laptoplar, uzak masaustu veya sanal bagdastiricilar nedeniyle fark olabilir.

WebGL daha eski ve yaygin; WebGPU daha yeni, daha verimli ve modern yukler icin daha uygundur.

My GPU taramasinda renderer/vendor ve temel limitler anonim ve rate-limit ile kaydedilerek kutuphane guncellenir.

Evet. Sayfa scriptleri WebGL verisi okuyabilir; tarayici/eklenti engeller veya spoof ederse farkli olabilir.

Entegre GPU'lar laptoplarda yaygindir; ayrik modeller daha acik ad ve ozel VRAM ile gorunur; mobilde Adreno, Mali veya Apple GPU cikar.

GPU satıcı popülerlik sıralaması

Kütüphanedeki GPU model sayısına göre sıralanmış satıcılar.

Kartınızı göremiyor musunuz? GPU ve WebGL