GPU मॉडल लाइब्रेरी — ग्राफ़िक्स कार्ड डेटाबेस

CheckProxy.org पर WebGL स्कैन से एकत्र GPU renderer देखें। विक्रेता और प्लेटफ़ॉर्म (PC, Laptop, Workstation, Mobile) से फ़िल्टर, निर्यात और GPU गाइड पढ़ें।

1751 लाइब्रेरी प्रविष्टियाँ · अंतिम अपडेट 22 अक्टू॰ 2026, 11:46 pm

GPU मॉडल लाइब्रेरी अपडेट 2026

GPU मॉडल प्रबंधन
# GPU रेंडरर वेंडर प्लेटफ़ॉर्म
451 ANGLE (NVIDIA, NVIDIA GeForce GTX 770 (0x00001184) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
452 ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 Ti Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
453 ANGLE (NVIDIA, NVIDIA GeForce GTX 965M (0x000013D9) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
454 ANGLE (AMD, Radeon (TM) RX 470 Graphics (0x000067DF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
455 ANGLE (AMD, AMD Radeon RX 5600 OEM (0x0000731F) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
456 ANGLE (Intel, Intel(R) UHD Graphics (0x00009A70) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel लैपटॉप
457 ANGLE (Intel, Intel(R) UHD Graphics (0x00009B21) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel लैपटॉप
458 ANGLE (Intel, Intel(R) Graphics (0x0000A7AB) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel लैपटॉप
459 ANGLE (ARM, Mali-G72, OpenGL ES 3.2) ARM Mali मोबाइल
460 ANGLE (Qualcomm, Adreno (TM) 662, OpenGL ES 3.2) Qualcomm मोबाइल
461 ANGLE (Google, SwiftShader Device (LLVM Pipe) (0x0000C0DE) Direct3D11 vs_5_0 ps_5_0) — PC
462 Intel(R) HD Graphics Intel लैपटॉप
463 ANGLE (Qualcomm, Adreno (TM) 660, OpenGL ES 3.2) Qualcomm मोबाइल
464 ANGLE (NVIDIA Corporation, NVIDIA GeForce RTX 5080/PCIe/SSE2, OpenGL 4.5.0) NVIDIA PC
465 ANGLE (Google Inc., SwiftShader Device (Subzero) (0xC0DE) Direct3D11 vs_5_0 ps_5_0, SwiftShader driver-6.7.0) — PC
466 ANGLE (NVIDIA, NVIDIA Quadro T2000 (0x00001FB8) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA वर्कस्टेशन
467 ANGLE (Qualcomm, Adreno (TM) 640, OpenGL ES 3.1) Qualcomm मोबाइल
468 ANGLE (Intel, Intel(R) Iris(R) Xe Graphics Direct3D11 vs_5_0 ps_5_0, D3D11-27.20.100.9126) Intel लैपटॉप
469 ANGLE (AMD, AMD Radeon RX 5700 XT (0x0000731F) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
470 ANGLE (NVIDIA, NVIDIA GeForce RTX 3080 (0x00002216) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
471 ANGLE (NVIDIA, NVIDIA GeForce RTX 2070 (0x00001F02) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
472 ANGLE (AMD, Radeon RX 5500 XT (0x00007340) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
473 ANGLE (AMD, AMD Radeon(TM) 610M (0x0000164E) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
474 Adreno(TM) 512 Qualcomm मोबाइल
475 ANGLE (Intel, Intel(R) UHD Graphics 630 (0x00009BC5) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel लैपटॉप
476 ANGLE (Qualcomm, Adreno (TM) 509, OpenGL ES 3.2) Qualcomm मोबाइल
477 ANGLE (Intel, Intel(R) UHD Graphics (0x00004E55) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel लैपटॉप
478 ANGLE (Qualcomm, Adreno (TM) 680, OpenGL ES 3.2 [email protected] (Git@3r4s5t6u7v8w9)) Qualcomm मोबाइल
479 Adreno(TM) 616 Qualcomm मोबाइल
480 Android Emulator OpenGL ES Translator (ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver-5.0.0)) — मोबाइल
481 ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 3GB Direct3D11 vs_5_0 ps_5_0, D3D11-26.21.14.4575) NVIDIA PC
482 ANGLE (Qualcomm, Adreno (TM) 612, OpenGL ES 3.2) Qualcomm मोबाइल
483 ANGLE (AMD, AMD Radeon(TM) 890M Graphics (0x0000150E) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
484 ANGLE (Qualcomm, Adreno (TM) 505, OpenGL ES 3.2) Qualcomm मोबाइल
485 ANGLE (Imagination Technologies, PowerVR B-Series BXM-8-256, OpenGL ES 3.2) PowerVR मोबाइल
486 ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver) — PC
487 ANGLE (NVIDIA GeForce GT 730 Direct3D11 vs_5_0 ps_5_0) NVIDIA PC
488 ANGLE (AMD, ASUS Radeon RX 560 Series (0x000067EF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
489 ANGLE (NVIDIA, NVIDIA GeForce GTX 480 Direct3D11 vs_5_0 ps_5_0), or similar NVIDIA PC
490 ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 with Max-Q Design (0x00001C60) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA लैपटॉप
491 ANGLE (NVIDIA, NVIDIA GeForce RTX 5050 (0x00002D83) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
492 ANGLE (NVIDIA, NVIDIA GeForce RTX 2070 (0x00001F14) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
493 ANGLE (NVIDIA, NVIDIA GeForce GTX 1650 (0x00001FDD) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
494 ANGLE (AMD, AMD Radeon Pro WX 3100 Direct3D11 vs_5_0 ps_5_0, D3D11) AMD वर्कस्टेशन
495 ANGLE (NVIDIA, NVIDIA GeForce GTX 1660 SUPER (0x000021C4) Direct3D11 vs_5_0 ps_5_0, D3D11-27.21.14.6 NVIDIA PC
496 ANGLE (AMD, AMD Radeon R7 200 Series (0x00006613) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
497 ANGLE (ARM, Mali-G68 MC4, OpenGL ES 3.2) ARM Mali मोबाइल
498 ANGLE (Intel, Intel(R) UHD Graphics (0x00004E71) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel लैपटॉप
499 ANGLE (ARM, Mali-G1-Ultra MC12, OpenGL ES 3.2) ARM Mali मोबाइल
500 ANGLE (NVIDIA, NVIDIA GeForce GT 630 (0x00000F00) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC

GPU kya hai aur yeh library kyon hai

GPU (Graphics Processing Unit) images, video aur 3D render karta hai. Browser me WebGL/WebGPU ke through GPU ki kuch pahchan dikhti hai, aksar "ANGLE (NVIDIA GeForce RTX 3060)" jaisi renderer string ke roop me.

CheckProxy.org My GPU ke anonymous scans se community GPU library banata hai. Har entry me renderer, vendor, platform type (PC, Laptop, Workstation, Mobile) aur last seen time hota hai.

Yeh retail spec sheet nahi, balki real browser fingerprint data hai - developers, QA, privacy research aur multi-profile users ke liye upyogi.

GPU ka sankshipt itihaas

Dedicated graphics chips 1980s me aaye. 1990s me 3dfx Voodoo, NVIDIA RIVA aur ATI Rage ne consumer 3D ko popular kiya.

2000s me programmable shaders aur mobile GPUs aaye. 2020s me RTX, Apple Silicon, WebGL aur WebGPU ka prabhav bada.

Browser renderer string kabhi physical card naam se alag hoti hai, jaise ANGLE, virtualization ya privacy hardening ki wajah se.

GPU terms aur technical definitions

Table aur browser developer tools me dikhne wale mukhya concepts.

GPU renderer (WebGL)
Browser se milne wali UNMASKED_RENDERER_WEBGL string, jisme model aur driver layer shamil ho sakte hain.
Vendor
Renderer ke saath report hua graphics chip manufacturer.
WebGL
Browser ke andar 2D/3D graphics API jo renderer, vendor aur limits expose karta hai.
WebGPU
WebGL ka naya successor, kam overhead aur modern compute/render support ke saath.
VRAM
Discrete GPU ki dedicated video memory ya integrated/mobile GPU ki shared system RAM.
Platform type
GPU ka aam upyog: PC, Laptop, Workstation ya Mobile.

GPU ke bare me aksar pooche jane wale sawal

Renderer strings, browser detection aur CheckProxy.org library par common sawal.

Yeh WebGL dwara return hua text hai jo browser ke active graphics adapter ko describe karta hai.

ANGLE layer, dual-GPU laptops, remote desktop ya virtual adapters ke karan report alag ho sakti hai.

WebGL purana aur widely supported hai; WebGPU naya, efficient aur modern workloads ke liye behtar hai.

My GPU scan par renderer/vendor aur kuch limits anonymous tareeke se, rate limit ke saath save ki ja sakti hain.

Haan. WebGL se data padha ja sakta hai jab tak browser ya extension usse block/spoof na kare.

Integrated GPUs laptops me aam hain; discrete models me aksar clear naam aur dedicated VRAM dikhti hai; mobile me Adreno, Mali ya Apple GPU dikhte hain.

GPU विक्रेता लोकप्रियता रैंकिंग

लाइब्रेरी में GPU मॉडल की संख्या के अनुसार क्रमबद्ध।

अपना कार्ड नहीं दिख रहा? GPU और WebGL