GPU model kütüphanesi — ekran kartı veritabanı

CheckProxy.org üzerinde WebGL taramalarından toplanan gerçek GPU renderer’ları inceleyin. Üretici ve platforma (PC, Dizüstü, İş istasyonu, Mobil) göre filtreleyin, dışa aktarın.

1110 kütüphane girişi · Son güncelleme 22 Tem 2026 08:06

GPU model kütüphanesi güncellemesi 2026

GPU model yönetimi
# GPU renderer Üretici Platform
251 8O1is6ul2+1mbzjUffBST9h8ja9C2XH2rAJVUvjfOSI0ZSMsGNA15pqOMAKVtIGzia0F6FShUygzbO1Cx+DF5BahMTWiMtb73KCIvw5eTHlDARKQthIKOznY/BKO3ud2L2k3EHmcWogYb4OP452Wfw== PC
252 ANGLE (AMD, AMD Radeon(TM) Graphics (0x00001506) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
253 96FCIfEbjFX4UiRc7hmGSXxslWejWnkGVIM91Igh1yc0VFxFncZXegrutsel6x8xc8aVT92vrSD6HcfHCue2OOS2U093Lntqq1D0mb9PTK56rPuQDhdYh+JDZk9ORYmJTrPi5GCVWIBjOU0iYw== PC
254 5vp+ty0URwQAqegLUj5fi1aKJYfwXPUl3m7ZuqXF0puC5x36VUgOd9CkC5nZJY0E6ZMFDgo0710mTLgPGP3SdU4UgEejyQ12ZxITICKoTk978EZQR2mhCWOiAJL8xEokGml8qDbSCPijTydfkBvXNA== PC
255 oAx/mcqtdj93Ml1h0LnrYS9T+1pSmaH8MSRjGM/k6zdkEf8e3xjlP2ySP6HPU8ypDQxY4brKkAYhFhT5BLcK46PSpgwWKE+zLXP2786DOWikvTI+QQIn+G8+F8Y3hpKWsV5DQodgFOPhxraNAA== PC
256 1yxCh4/iQvtLouQPfFwFvMmXs/G/SBDMWTABoBuFZRxT/DUeBM5/1Ol5B0qcHEDkN4JlbMHt2jPv6ZrVWyhWPjWGcXgSGQFX+yBPml0/unyIfvyueq8ZC2/Oj0bxA2dXTYZexyqBijw9tYocSQ== PC
257 ANGLE (NVIDIA, NVIDIA GeForce RTX 4070 (0x00002709) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
258 ANGLE (AMD, AMD Radeon RX 6600 (0x000073FF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
259 ANGLE (NVIDIA, NVIDIA GeForce GTX 950 (0x00001402) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
260 ANGLE (Intel, Mesa Intel(R) Iris(R) Xe Graphics (TGL GT2), OpenGL 4.6) Intel Dizüstü
261 ANGLE (AMD, AMD Radeon(TM) Graphics (0x0000164C) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
262 ANGLE (Intel, Intel(R) HD Graphics 4400 (0x0000041E) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
263 ANGLE (Intel, Intel(R) UHD Graphics 730 (0x0000A782) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
264 ANGLE (ARM, Mali-G68 MC4, OpenGL ES 3.2) ARM Mali Mobil
265 ANGLE (NVIDIA, NVIDIA Quadro K2000 (0x00000FFE) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA İş istasyonu
266 ANGLE (Intel, Intel(R) Arc(TM) 140T GPU (16GB) (0x00007D51) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel PC
267 ANGLE (NVIDIA, NVIDIA GeForce GTX 1070 Ti (0x00001B82) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
268 ANGLE (ARM, Mali-G1-Ultra MC12, OpenGL ES 3.2) ARM Mali Mobil
269 ANGLE (ARM, Mali-G720-Immortalis MC12, OpenGL ES 3.2) ARM Mali Mobil
270 ANGLE (Intel, Intel(R) HD Graphics 510 (0x00001902) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
271 ANGLE (Intel, ANGLE Metal Renderer: Intel(R) Iris(TM) Plus Graphics 640, Unspecified Version) Intel Dizüstü
272 ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 (0x00001B80) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
273 ANGLE (Intel Inc., Intel HD Graphics 4000 OpenGL Engine, OpenGL 4.1) Intel Dizüstü
274 ANGLE (Intel, Intel(R) UHD Graphics 610 (0x00003E93) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
275 ANGLE (NVIDIA, NVIDIA GeForce RTX 2070 (0x00001F02) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
276 ANGLE (Intel, Intel(R) UHD Graphics 630 (0x00003E92) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
277 ANGLE (NVIDIA, NVIDIA GeForce GTX 745 (0x00001382) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
278 ANGLE (Intel, Intel(R) HD Graphics P530 (0x0000191D) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
279 ANGLE (AMD, AMD Radeon RX 6600 LE (0x000073FF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
280 ANGLE (NVIDIA, NVIDIA GeForce RTX 3080 (0x00002216) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
281 PowerVR SGX Doma PowerVR Mobil
282 ANGLE (NVIDIA, NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), or similar NVIDIA PC
283 ANGLE (Samsung Electronics Co. Ltd., ANGLE ((Samsung Xclipse 550) on Vulkan 1.4.304), OpenGL ES 3.2) PC
284 Adreno (TM) 650, or similar Qualcomm Mobil
285 ANGLE (Intel, Intel(R) HD Graphics 4600 (0x00000416) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
286 ANGLE (Intel, Intel(R) Arc(TM) A750 Graphics (0x000056A1) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel PC
287 ANGLE (NVIDIA, NVIDIA Quadro T1000 (0x00001FB9) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA İş istasyonu
288 ANGLE (Samsung Electronics Co. Ltd., ANGLE ((Samsung Xclipse 530) on Vulkan 1.3.279), OpenGL ES 3.2) PC
289 ANGLE (AMD, AMD Radeon(TM) RX Vega 11 Graphics (0x000015D8) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
290 Adreno (TM) 610 Qualcomm Mobil
291 ANGLE (NVIDIA, NVIDIA GeForce RTX 5070 (0x00002F04) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
292 ANGLE (AMD, AMD Radeon(TM) 610M (0x0000164E) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
293 ANGLE (NVIDIA, NVIDIA Quadro 2000 (0x00000DD8) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA İş istasyonu
294 ANGLE (AMD, AMD Radeon(TM) Vega 3 Graphics (0x000015DD) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
295 ANGLE (NVIDIA, NVIDIA GeForce 210 (0x00000A65) Direct3D11 vs_4_0 ps_4_0, D3D11) NVIDIA PC
296 ANGLE (ARM, Mali-G615 MC6, OpenGL ES 3.2) ARM Mali Mobil
297 ANGLE (NVIDIA, NVIDIA GeForce RTX 5060 (0x00002D05) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
298 ANGLE (Intel, Intel(R) HD Graphics 3000 Direct3D11 vs_4_1 ps_4_1, D3D11-9.18.13.4752) Intel Dizüstü
299 ANGLE (Intel, Intel(R) HD Graphics 4600 Direct3D9Ex vs_3_0 ps_3_0, igdumdim32.dll) Intel Dizüstü
300 ANGLE (Intel, Intel(R) UHD Graphics 730 (0x00004C8B) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü

GPU nedir ve bu kutuphane neden var

GPU (Graphics Processing Unit), goruntu, video ve 3D sahneleri isler. Tarayicida GPU kimliginin bir kismi WebGL/WebGPU ile gorulur ve genelde "ANGLE (NVIDIA GeForce RTX 3060)" gibi bir renderer string olarak doner.

CheckProxy.org, My GPU anonim taramalarindan topluluk GPU kutuphanesi olusturur. Her kayitta renderer, vendor, platform tipi (PC, Laptop, Workstation, Mobile) ve son gorulme zamani bulunur.

Bu veri tabani pazarlama brosuru degil, gercek tarayici fingerprint verisidir. Gelistiriciler, QA, gizlilik arastirmalari ve coklu profil kullananlar icin faydalidir.

GPU'nun kisa tarihi

Ayrik grafik cipleri 1980'lerde ortaya cikti. 1990'larda 3dfx Voodoo, NVIDIA RIVA ve ATI Rage tuketici 3D'yi yayginlastirdi.

2000'lerde programlanabilir shader'lar ve mobil GPU'lar geldi. 2020'lerde RTX, Apple Silicon, WebGL ve WebGPU one cikti.

Tarayicidaki renderer string, ANGLE, sanallastirma veya gizlilik katmanlari nedeniyle fiziksel kart adindan farkli olabilir.

GPU terimleri ve teknik tanimlar

Tabloda ve tarayici gelistirici araclarinda goreceginiz temel kavramlar.

GPU renderer (WebGL)
Tarayicinin dondurdugu UNMASKED_RENDERER_WEBGL metni; model ve surucu katmani icerebilir.
Vendor
Renderer ile birlikte raporlanan grafik cip ureticisi.
WebGL
Tarayicida 2D/3D grafik icin JavaScript API'si; renderer, vendor ve limitleri verir.
WebGPU
WebGL'in modern ardili; daha dusuk overhead ve gelismis compute/render imkani sunar.
VRAM
Ayrik GPU'da ozel video bellegi; entegre/mobil GPU'da paylasilan sistem RAM'i.
Platform tipi
GPU'nun tipik kullanim sinifi: PC, Laptop, Workstation veya Mobile.

GPU hakkinda sik sorulan sorular

Renderer string, tarayici algilamasi ve CheckProxy.org kutuphanesi hakkinda yaygin sorular.

WebGL'den gelen ve tarayicidaki aktif grafik bagdastiricisini tanimlayan metindir.

ANGLE, cift GPU'lu laptoplar, uzak masaustu veya sanal bagdastiricilar nedeniyle fark olabilir.

WebGL daha eski ve yaygin; WebGPU daha yeni, daha verimli ve modern yukler icin daha uygundur.

My GPU taramasinda renderer/vendor ve temel limitler anonim ve rate-limit ile kaydedilerek kutuphane guncellenir.

Evet. Sayfa scriptleri WebGL verisi okuyabilir; tarayici/eklenti engeller veya spoof ederse farkli olabilir.

Entegre GPU'lar laptoplarda yaygindir; ayrik modeller daha acik ad ve ozel VRAM ile gorunur; mobilde Adreno, Mali veya Apple GPU cikar.

GPU satıcı popülerlik sıralaması

Kütüphanedeki GPU model sayısına göre sıralanmış satıcılar.

Kartınızı göremiyor musunuz? GPU ve WebGL