GPU model kütüphanesi — ekran kartı veritabanı

CheckProxy.org üzerinde WebGL taramalarından toplanan gerçek GPU renderer’ları inceleyin. Üretici ve platforma (PC, Dizüstü, İş istasyonu, Mobil) göre filtreleyin, dışa aktarın.

1737 kütüphane girişi · Son güncelleme 20 Eki 2026 15:30

GPU model kütüphanesi güncellemesi 2026

GPU model yönetimi
# GPU renderer Üretici Platform
201 ANGLE (NVIDIA, NVIDIA GeForce RTX 3060 Ti (0x00002486) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
202 ANGLE (Intel, Intel(R) UHD Graphics 730 (0x0000A782) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
203 ANGLE (Intel, Intel(R) UHD Graphics 730 (0x00004682) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
204 ANGLE (NVIDIA, NVIDIA GeForce RTX 4060 Ti (0x00002803) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
205 ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB (0x00001B83) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
206 ANGLE (AMD, AMD Radeon RX 6700 XT (0x000073DF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
207 ANGLE (Intel, Intel(R) HD Graphics 4600 (0x00000416) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
208 ANGLE (NVIDIA, NVIDIA GeForce RTX 2080 (0x00001E87) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
209 ANGLE (Intel, ANGLE Metal Renderer: Intel(R) HD Graphics 530, Unspecified Version) Intel Dizüstü
210 ANGLE (Qualcomm, Adreno (TM) 830, OpenGL ES 3.2) Qualcomm Mobil
211 ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Ti (0x00001B06) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
212 ANGLE (Intel, Intel(R) HD Graphics 520 (0x00001921) Direct3D11 vs_5_0 ps_5_0, D3D11-22.20.16.4815) Intel Dizüstü
213 ANGLE (Intel, ANGLE Metal Renderer: Intel(R) UHD Graphics 630, Unspecified Version) Intel Dizüstü
214 ANGLE (Google, SwiftShader Device (Subzero) (0xC0DE) Direct3D11 vs_5_0 ps_5_0, SwiftShader driver-6.8.20) — PC
215 ANGLE (NVIDIA, NVIDIA GeForce RTX 4080 (0x00002704) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
216 ANGLE (NVIDIA, NVIDIA GeForce GTX 960 (0x00001401) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
217 ANGLE (NVIDIA, NVIDIA GeForce GTX TITAN (0x00001005) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
218 ANGLE (Intel, Intel(R) UHD Graphics (0x00009A78) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
219 ANGLE (Google, SwiftShader Device (Subzero) (0x0000C0DE) Direct3D11 vs_5_0 ps_5_0, SwiftShader driver-6.1.13) — PC
220 ANGLE (AMD, AMD Radeon R9 M370X OpenGL Engine, OpenGL 4.1) AMD PC
221 ANGLE (NVIDIA, NVIDIA GeForce GTX 1070 (0x00001B81) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
222 ANGLE (AMD, AMD Radeon RX 7600 XT (0x00007480) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
223 ANGLE (Apple, ANGLE Metal Renderer: Apple M4 Max, Unspecified Version) Apple Dizüstü
224 ANGLE (Qualcomm, Adreno (TM) 750, OpenGL ES 3.1) Qualcomm Mobil
225 ANGLE (Intel, Intel(R) HD Graphics 4600 (0x00000412) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
226 ANGLE (NVIDIA, NVIDIA GeForce GTX 1660 (0x00002184) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
227 ANGLE (NVIDIA, NVIDIA GeForce RTX 2070 SUPER Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.2225) NVIDIA PC
228 ANGLE (NVIDIA, NVIDIA GeForce RTX 5070 Ti Laptop GPU (0x00002F58) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA Dizüstü
229 ANGLE (NVIDIA, NVIDIA GRID P40-2Q (0x00001B38) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
230 ANGLE (AMD, Radeon RX 590 Series (0x000067DF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
231 ANGLE (Intel, Intel(R) UHD Graphics 770 (0x00004680) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
232 ANGLE (Intel, Intel(R) UHD Graphics 770 (0x0000A780) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
233 ANGLE (AMD, AMD Radeon RX 6600 LE (0x000073FF) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
234 ANGLE (NVIDIA, NVIDIA Quadro 600 (0x00000DF8) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA İş istasyonu
235 ANGLE (Intel, Intel(R) HD Graphics 620 Direct3D11 vs_5_0 ps_5_0, D3D11-27.20.100.8682) Intel Dizüstü
236 ANGLE (Intel, Intel(R) UHD Graphics (0x00004628) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
237 ANGLE (ARM, Mali-G710, OpenGL ES 3.2) ARM Mali Mobil
238 ANGLE (ARM, Mali-G610 MC4, OpenGL ES 3.2 v1.r44p0-01rel0.777777777777777777777777) ARM Mali Mobil
239 ANGLE (Apple, ANGLE Metal Renderer: Apple M2 Max, Unspecified Version) Apple Dizüstü
240 ANGLE (NVIDIA, NVIDIA GeForce RTX 3090 (0x00002204) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
241 ANGLE (Intel, Intel(R) UHD Graphics (0x0000A788) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
242 ANGLE (AMD, AMD Radeon(TM) R5 Graphics Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
243 ANGLE (NVIDIA, NVIDIA GeForce GTX 1050 Ti (0x00001C8C) Direct3D11 vs_5_0 ps_5_0, D3D11-23.21.13.8792) NVIDIA PC
244 ANGLE (NVIDIA, NVIDIA GeForce GTX 1660 Ti (0x00002191) Direct3D11 vs_5_0 ps_5_0, D3D11) NVIDIA PC
245 ANGLE (AMD, AMD Radeon(TM) R5 Graphics (0x00009851) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
246 ANGLE (Intel, Intel(R) HD Graphics 620 Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
247 ANGLE (AMD, AMD Radeon(TM) R2 Graphics (0x000098E4) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
248 ANGLE (AMD, AMD Radeon(TM) Vega 11 Graphics (0x000015DD) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC
249 ANGLE (Intel, Intel(R) Iris(R) Plus Graphics 655 (0x00003EA5) Direct3D11 vs_5_0 ps_5_0, D3D11) Intel Dizüstü
250 ANGLE (AMD, Radeon 550 (0x0000699F) Direct3D11 vs_5_0 ps_5_0, D3D11) AMD PC

GPU nedir ve bu kutuphane neden var

GPU (Graphics Processing Unit), goruntu, video ve 3D sahneleri isler. Tarayicida GPU kimliginin bir kismi WebGL/WebGPU ile gorulur ve genelde "ANGLE (NVIDIA GeForce RTX 3060)" gibi bir renderer string olarak doner.

CheckProxy.org, My GPU anonim taramalarindan topluluk GPU kutuphanesi olusturur. Her kayitta renderer, vendor, platform tipi (PC, Laptop, Workstation, Mobile) ve son gorulme zamani bulunur.

Bu veri tabani pazarlama brosuru degil, gercek tarayici fingerprint verisidir. Gelistiriciler, QA, gizlilik arastirmalari ve coklu profil kullananlar icin faydalidir.

GPU'nun kisa tarihi

Ayrik grafik cipleri 1980'lerde ortaya cikti. 1990'larda 3dfx Voodoo, NVIDIA RIVA ve ATI Rage tuketici 3D'yi yayginlastirdi.

2000'lerde programlanabilir shader'lar ve mobil GPU'lar geldi. 2020'lerde RTX, Apple Silicon, WebGL ve WebGPU one cikti.

Tarayicidaki renderer string, ANGLE, sanallastirma veya gizlilik katmanlari nedeniyle fiziksel kart adindan farkli olabilir.

GPU terimleri ve teknik tanimlar

Tabloda ve tarayici gelistirici araclarinda goreceginiz temel kavramlar.

GPU renderer (WebGL)
Tarayicinin dondurdugu UNMASKED_RENDERER_WEBGL metni; model ve surucu katmani icerebilir.
Vendor
Renderer ile birlikte raporlanan grafik cip ureticisi.
WebGL
Tarayicida 2D/3D grafik icin JavaScript API'si; renderer, vendor ve limitleri verir.
WebGPU
WebGL'in modern ardili; daha dusuk overhead ve gelismis compute/render imkani sunar.
VRAM
Ayrik GPU'da ozel video bellegi; entegre/mobil GPU'da paylasilan sistem RAM'i.
Platform tipi
GPU'nun tipik kullanim sinifi: PC, Laptop, Workstation veya Mobile.

GPU hakkinda sik sorulan sorular

Renderer string, tarayici algilamasi ve CheckProxy.org kutuphanesi hakkinda yaygin sorular.

WebGL'den gelen ve tarayicidaki aktif grafik bagdastiricisini tanimlayan metindir.

ANGLE, cift GPU'lu laptoplar, uzak masaustu veya sanal bagdastiricilar nedeniyle fark olabilir.

WebGL daha eski ve yaygin; WebGPU daha yeni, daha verimli ve modern yukler icin daha uygundur.

My GPU taramasinda renderer/vendor ve temel limitler anonim ve rate-limit ile kaydedilerek kutuphane guncellenir.

Evet. Sayfa scriptleri WebGL verisi okuyabilir; tarayici/eklenti engeller veya spoof ederse farkli olabilir.

Entegre GPU'lar laptoplarda yaygindir; ayrik modeller daha acik ad ve ozel VRAM ile gorunur; mobilde Adreno, Mali veya Apple GPU cikar.

GPU satıcı popülerlik sıralaması

Kütüphanedeki GPU model sayısına göre sıralanmış satıcılar.

Kartınızı göremiyor musunuz? GPU ve WebGL